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Les Gardiens de L'UnderWorld

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 Mises à jour GW

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Shuroan
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Battosaï
Assassin
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Battosaï


Masculin
Nombre de messages : 331
Age : 44
Localisation : 95 - Val d'Oise
Date d'inscription : 10/03/2006

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MessageSujet: Mises à jour GW   Mises à jour GW Icon_minitimeJeu 15 Juin - 12:54:20

Mise à jour - 10 juin 2006

* Nous avons amélioré la façon dont les mercenaires utilisent les compétence de résurrection.

* Nous avons corrigé des bugs et amélioré les quêtes suivantes : Culture de rapport, Une nouvelle escorte, Une mort honorable, Le chercheur d’oeufs, Le maître ivre, A l’armée [Kurzick] et A l’armée [Luxons].

* Nous avons modifié les marchands et l’Avatar de Grenth dans la Vallée de Pongmei afin qu’ils répondent aux joueurs.

* Les visiteurs étrangers au monastère de Shing Jea ont désormais l’autorisation d’entrer dans l’avant-poste de l’Arène de Shing Jea.

* Nous avons ajouté des chronomètres visibles de résurrection aux missions en mode compétitif de la Carrière de Jade et de Fort Trembleforêt. Les compétences Aura inflexible et Vengeance fonctionnent désormais correctement au sein de ces missions.

* Nous avons corrigé un bug sur les chronomètres de résurrection au cours des batailles entre alliances.

* Nous avons corrigé un problème de crash lié à l’utilisation de plusieurs miniatures.

* Nous avons corrigé un bug qui affichait la place de Vizunah comme si elle avait été accomplie avec une récompense de Maître alors qu’elle n’avait été accomplie qu’avec une récompense Standard ou d’Expert. Ce problème faisait croire à certains joueurs qu’ils avaient obtenu le titre de Protecteur de Cantha.

* Nous avons corrigé un bug qui empêchait certains joueurs de débloquer l’avant-poste de l’Arène aléatoire.

* Nous avons corrigé un exploit lié à l’utilisation de graines sur la carte de bataille entre guildes, l’Ile du Druide.

source : http://fr.guildwars.com/support/article/mise_a_jour_10_juin_2006/
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Nombre de messages : 331
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Localisation : 95 - Val d'Oise
Date d'inscription : 10/03/2006

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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeVen 16 Juin - 10:56:44

Citation :
Update - Thursday June 15

* Added the winning items from a recent community contest to the game. (See The Scribe for more information.)
* Added faction bonuses for individual kills in alliance battles and competitive missions. Each kill awards the team's members with 1 Luxon or Kurzick faction point and 3 Balthazar faction points.
* Improved faction bonuses awarded at the end of an alliance battle. Both the winning and losing teams' members earn 2 Luxon or Kurzick faction points for each point scored during battle. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
* Improved faction bonuses awarded at the end of the Jade Quarry competitive mission. For each jade slab brought to a team's base, the team's members receive 40 Luxon or Kurzick faction points. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
* Improved faction bonuses awarded at the end of the Fort Aspenwood competitive mission. For each gate that was knocked down at least once, the Luxon team's members receive 80 Luxon faction points. For each percentage point of progress toward Gods' Vengeance, the Kurzick team's members receive 4 Kurzick faction points. The winning team's members receive an additional 250 Luxon or Kurzick faction points.
* Added a confirmation dialog when attempting to sell an equipped or hot-keyed inventory item.
* Corrected the levels of several NPCs in The Divine Path.
* Updated the location of the dye trader in Kaineng Center.

ITEM UPGRADES

Updates over the past several months have improved a number of weapons and armors; these updates applied only to newly generated items, not to items already in player inventories. This update applies past improvements to the following inventory items: Victo's Battle Axe, Drago's Flatbow, Stoneherder's Flatbow, Tarnok's Recurve Bow, the Bludgeoner, Flint's Wand, Korvald's Cane, Ivor's Smiting Rod, Brimstone Wand, Gordac's Needle, Bortak's Bone Claw, Ritualist Shaman's Obsidian Armor, Elementalist Aeromancer's Armor, Elementalist Geomancer's Armor, Elementalist Hydromancer's Armor, Elementalist Pyromancer's Armor, Warrior Knight's Armor, Warrior Ascalon Armor, Warrior Dragon Armor, Warrior Platemail Armor, Monk Censor's Armor, Monk Judge's Armor, Monk Wanderer's Armor, Monk Sacred Armor, Monk Saintly Armor, and Mesmer Rogue's Armor.


Shuroan a écrit:

Que du bon pour le 12vs12
D'apres ce que je lis, les points de faction en cas de victoire ou de defaite seront largement plus interessant. L'ambre sera vite accumulé.
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Shuroan
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Shuroan


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Nombre de messages : 521
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Localisation : 95 val d'oise
Date d'inscription : 10/03/2006

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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeSam 17 Juin - 14:07:23

Mise a jour du 16/06/2006

* Added Priests of Balthazar to all Alliance Battle outposts.
* Added 4 new maps to the Random Arena and the Team Arena.
* Fixed a bug that caused the caravan to stop moving in Gyala Hatchery.
* Fixed bugs and made improvements to the following quest: The Shadow Blade.
* Fixed the descriptions of several Ranger skills, which were displaying incorrect values after the last update.
* Fixed a bug that caused henchmen to drop gold when they died.
* Fixed a bug that caused monsters to drop loot even if your party had no part in killing them.
* Fixed a bug in PvP that caused dead players to receive morale boosts for the deaths of opposing team members.

Citation :
* Fixed a bug that caused henchmen to drop gold when they died.
Cool fini les pnj voleurs.

Citation :
* Fixed a bug that caused monsters to drop loot even if your party had no part in killing them.
J'ai connais qui vont voir leurs tunes reduire.
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Shuroan
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Shuroan


Masculin
Nombre de messages : 521
Age : 45
Localisation : 95 val d'oise
Date d'inscription : 10/03/2006

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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeJeu 29 Juin - 12:01:12

Mise a jour du 29/06/2006

Citation :
Update - Wednesday June 28

Attention fellow citizens of Cantha,

On behalf of Emperor Kisu, it is my pleasure to announce this year's Dragon Festival, a five-day celebration of games, dance, drink, and revelry, where we commemorate the dawning of the Age of the Dragon and all those who helped to rebuild our great lands after the Jade Wind. Throughout the duration of the festival, citizens of our great empire convene at Shing Jea Monastery to socialize with others, partake in carnival activities, and amass collections of Jade Wind Orbs to be redeemed for special prizes. Fans of sport can flex their muscles in the Dragon Arena, where battle prowess and longevity are recognized and rewarded.

There will be no shortage of engaging entertainment, so we hope you make the journey to our lush island and join us in revelry.

OTHER UPDATES

* Added two new quests for characters created in Cantha: The Minister's Quest and Capturing the Orrian Tome.
* Increased the minimum level restriction for alliance battles to 20.
* Modified Gatekeepers and Master Architect Gunther so that they no longer leave their posts in the Fort Aspenwood competitive mission.
* Made improvements to the following quest: Refuse to Drink.
* Fixed a bug that sometimes caused monsters to appear without any Health.
* Fixed a bug that prevented cinematics from playing if one player in the party failed to load.
* Fixed a bug that sometimes caused guild thieves to die immediately after resurrecting at their base.
* Fixed a bug that allowed the Retreat skill to activate in response to dead Spirits.
* Fixed a bug that sometimes prevented mission goals from appearing properly.

Bon maintenant c'est sur, si c'est pas votre perso cantha, qui est au festival, vous n'aurez pas acces au quete de l'event.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeJeu 6 Juil - 11:31:07

Mise a Jour du 06/07/2006

Citation :
Update - Wednesday July 5

Attention fellow citizens of Cantha,

On behalf of Emperor Kisu, I extend warm thanks to all those who fought for the empire during the past few days. Though the Dragon Festival is a time of celebration for us, this year's holiday was marred by violence spurred on by demonic outsiders. It was only through the efforts of those willing to lay their lives down for the empire that the portals that spawned these vile beasts were torn asunder.

Let these past events serve as a reminder: no matter what adversities threaten to dismantle the Dragon Empire, we shall endure.

This marks the end of this year's Dragon Festival. Go in peace and prosperity. Long live the emperor!

- Captain Leifei


OTHER UPDATES

* Added the Imperial Supply Master to Shing Jea Monastery.
* Updated merchants on Shing Jea Island and in Kaineng Center so that they sell Rice Wine and Red Bean Cakes.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeSam 8 Juil - 8:33:30

Mise a jour du 07/07/2006

Citation :
Update - Friday July 7

* Updated the Hall of Heroes so that 3 teams compete instead of 5, games take place every 6 minutes instead of every 12 minutes, and the winning team is awarded 2 Celestial Sigils instead of 3.
* Updated the requirements to earn a Champion title. Fewer points are now required, and players receive a point for defeating any guild with 1200 or more rating points. Please note that points are earned only when the guild ladder season is open.
* Fixed a bug that prevented some players from leaving the Dragon Arena.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeVen 14 Juil - 10:50:46

Mise a jour du 13/07/2006

Citation :
Update - Thursday July 13

* Imperial Supplymaster Kagno is no longer stationed in Shing Jea Monastery.
* Added a crafting material storage upgrade for the Xunlai Agent storage vault. To purchase the upgrade, visit one of the new Xunlai Representatives in Shing Jea Monastery or Kaineng Center. (PvP characters gain access to the crafting material storage once any roleplaying character on the account purchases it.)
* Added the ability to split stacks of inventory items. Holding the Shift key while dragging a stack of items allows you to "split off" a portion of the stack before moving it.
* Modified the algorithm that causes the alliance battle line to shift. A faction that pushes into enemy territory will temporarily gain a "momentum bonus" that helps it drive the battle line further into enemy territory.
* Added support for EAX audio when sound quality is set to maximum.
* Modified the Burning Isle guild battle map so that Flame Cursed Sentinels are now Lesser Flame Sentinels. Lesser sentinels are vulnerable to all Conditions, do not heal when out of combat, and slowly die on their own in the first 25 minutes of the match.
* Updated Mesmer Courtly and Virtuoso armor sets so that the +15 armor bonus applies only to the piece the bonus is on, not to the entire body. The bonus is now active whenever the equipping character activates any skill (not just spells).
* Updated Warrior Ascalon and Knight's armor sets so that the damage reduction applies only when the corresponding location of the body is struck. The damage reduction applies only to physical damage, and the amount of reduced damage was increased from 2 to 3.
* Updated shields, armors, and runes with damage reduction abilities so that they only reduce physical damage.
* Increased the inherent armor level on all unique (green text), promotional, crafted, and collector shields so that they behave the same way as other shields when the characters equipping them do not meet the necessary attribute requirement.
* Updated all Ascalon Bows so that they now include their bow type in the name.
* Raised the armor penetration bonus for the following promotional items: Bonecrusher, Bear's Sloth, Rhino's Sloth, and Rhino's Charge.
* Raised the conditional Energy bonus on the following promotional items: Quicksilver, Unicorn's Wrath, Peacock's Wrath, and Luminescent Scepter.
* Raised the conditional damage reduction on the following promotional items: Bronze Guardian, Hog's Gluttony, Spiders Gluttony, and Serrated Shield.
* Removed the increased attack rate and decreased damage attributes from the fire wand found at the collector outside of Nolani Academy.
* Reduced the chance to halve skill recharge time from 20% to 10% on Rockmolders dropped prior to the item being corrected.
* Fixed bugs and made improvements to the following quests: The True King, A Monk's Mission, and A Second Profession.
* Improved support for hardware acceleration on some low-end audio cards.
* Fixed a bug that caused a number of skill sounds to play incorrectly as non-positional sounds.
* Improved the pathing in the Sunjiang District explorable area and the Imperial Sanctum outpost.

SKILL UPDATES

All

* Lowered the cap for Healing Reduction to 40%. *
* Lowered the cap for Recharge Reduction to 50%. *
* You can no longer be knocked down immediately after you respawn from a resurrection shrine.

* Note: like all reduction caps, these only affect the cap from multiple sources. Any single skill that exceeds this cap will still work. Thus, skills such as Lingering Curse or Ritual Lord still gain their full effect.

Assassin

* Expunge Enchantments: no longer disables pet attack skills.
* Moebius Strike: now recharges pet attack skills if it hits a foe below 50% health.
* Return: reduced recharge time to 15 seconds.
* Shadow Form: increased Energy cost to 10.
* Shadow Shroud: no longer prevents the casting of untargeted enchantments.
* Signet of Malice: reduced cast time to .75 seconds.
* Siphon Speed: increased duration to 5..20 seconds.

Elementalist

* Bed of Coals: now deals damage only to non-moving foes.
* Burning Speed: reduced cast time to .25 seconds.
* Elemental Attunement: this skill is now attributed to Energy Storage; increased duration to 30..55 seconds.
* Immolate: increased damage to 15..60.
* Mark of Rodgort: increased duration to 10..35 seconds.
* Mind Burn: reduced recharge time to 10 seconds.
* Smoldering Embers: increased damage to 15..60.
* Ward skills no longer affect spirits.

Mesmer

* Blackout: reduced blackout time to 2..6 seconds.
* Conjure Nightmare: removed the long pause after this spell was cast.
* Illusionary Weaponry: reduced recharge time to 35 seconds.
* Recurring Insecurity: reduced the duration to 1..10 seconds.
* Signet of Disenchantment: reduced cast time to 1 second.

Monk

* Air of Enchantment: added a minimum 1 Energy cost; increased recharge time to 8 seconds.
* Divine Spirit: now reduces energy cost for Monk spells, not all Monk skills.
* Infuse Health: fixed a bug that occasionally caused it to execute without healing the target.
* Life Sheath: now renews damage reduction when it is cast on a target that already has Life Sheath on it.
* Signet of Rejuvenation: reduced recharge time to 8 seconds; increased the conditional heal to 15..75 Health.
* Spell Shield: no longer disables skills more than once when renewed.

Necromancer

* Bitter Chill: increased damage to 15..60.
* Chilblains: now removes 1..2 Enchantments.
* Enfeebling Blood: increased the area-of-effect to "nearby".
* Feast of Corruption: increased Energy cost to 15.
* Fetid Ground: reduced cast time to .75 seconds.

Ranger

* Archer's Signet: no longer disables pet attack skills.
* Broad Head Arrow: reduced recharge time to 15 seconds.
* Determined Shot: now recharges pet attack skills if it misses.
* Equinox: reduced recharge time to 45 seconds.
* Famine: reduced recharge time to 45 seconds.
* Focused Shot: now disables pet attack skills when used.
* Greater Conflagration: reduced recharge time to 45 seconds.
* Lacerate: reduced recharge time to 45 seconds.
* Marauder's Shot: no longer disables pet attack skills.
* Oath Shot: increased recharge time to 25 seconds.

Ritualist

* Displacement: Changed the skill's description to match its behavior.
* Draw Spirit: reduced cast time to .25 seconds.
* Lamentation: increased the target's needed proximity to a corpse or Spirit to "in the area".
* Wielder's Boon: increased conditional heal to 15..60 Health.

Warrior

* Quivering Blade: increased Daze duration to 8 seconds.
* Standing Slash: reduced adrenaline cost to 6.
* Victory is Mine!: no longer displays "-0" on targets with no conditions.

Mise a jour de la mise a jour ^^

Citation :

Amended Update Notes for July 13

Updated Ranger pets to acquire Death Penalty when they die. This currently applies on PvP maps only.

Updated the wording of Shouts to use the phrase "within earshot". This is not a change to how the skills work.

It is only meant as a clarification of how large their range is. The size keywords for area-of-effect skills are now:

Adjacent: Melee attack range.
Nearby: One and a half times Adjacent range.
In the Area: Two times Adjacent range.
Within Earshot: Three times Adjacent range.


Dernière édition par le Lun 24 Juil - 18:57:56, édité 2 fois
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Shuroan
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeSam 15 Juil - 11:49:45

Mise a jour du 14/07/2006

Citation :
Update - Friday July 14

* Added a new collector in Snake Dance, just outside Camp Rankor. This collector exchanges the Carapace Shields given out by Hagnon Warblade that were incorrectly modified by the last update. Shield dye color is unaffected by this exchange.
* Fixed a bug in the Assassin Moebius Strike skill. It no longer recharges itself.
* Fixed a bug that caused the Guild Lord’s Amulet of Protection to fail against life-stealing skills.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeMer 26 Juil - 10:01:24

Mise a jour du 24/07/2006

Citation :
Update - Monday July 24

* Pets now receive a Morale Boost when the team they are on earns a Morale Boost.
* New character sorting options are available on the character selection screen.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeMer 26 Juil - 10:01:56

Mise a jour du 25/07/2006

Citation :
Update - Tuesday July 25

* The character selection screen now displays the total number of character slots and the number of used character slots.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeSam 29 Juil - 10:06:06

Mise a jour du 27/07/2006

Citation :
Update - Thursday July 27

* Updated the list of available PVP character templates to include the templates designed by the Esoteric Warriors guild.
* Added key bindings for the following game functions: Drop Item, Follow, Suppress Action, Zoom In, and Zoom Out.
* Modified cinematics so that minions no longer decay and mission time no longer elapses while cinematics are playing.
* Updated the Trade dialog to reduce the likelihood of a common scam. The Trade dialog now displays a message whenever the trade offer is modified.
* Added a secondary profession changer to the Great Temple of Balthazar.
* Added a Championship Trophy to the Great Temple of Balthazar.
* Moved the positions of the Xunlai Agents in the Great Temple of Balthazar.
* Updated the appearance of the Guild roster. Invitations are now issued from within the invitee and guest lists, and the number of online and total members is displayed for each guild rank.
* Updated the appearance of the Options dialog. Option settings are now divided into tabbed categories.
* Updated the art used for Health bars.
* Added a new effect that desaturates screen colors when your character is dead.

SKILL UPDATES

* Arcane Mimicry: added a restriction so that it cannot be used on Elite Dervish Form skills.
* Consume Soul: updated to match its description. The caster must target and touch a Spirit.

TEMPORARY SKILL BALANCE CHANGES

The following skill balance changes will be in effect only during the Nightfall PvP preview event:

* Balthazar's Aura: reduced duration to 8 seconds.
* Divine Boon: increased recharge time to 10 seconds.
* Zealot's Fire: increased recharge time to 45 seconds.
* Increased earshot range to the radius of the Danger Zone (the inner white circle on the mini-map radar).
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeSam 29 Juil - 10:06:42

Mise a jour du 28/07/2006

Citation :

Update - Friday July 28

* Store bug. Europeans don't have to select a state.
* Spam filter. No more super-restrictive spam filtering on whisper/party/guild chat.
* UI party bar fix. There is no more "overlap" between neighboring party health bars.

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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeMer 2 Aoû - 14:00:38

Mise a jour du 01/08/2006

Citation :
Update - Tuesday August 1

* Restored the original cycle of maps to the Random and Team Arenas now that the Nightfall PvP Preview Event is over.
* Added new guild emblems based on winning concepts from the recent Factions Guild Emblem Contest.
* Fixed a bug that caused henchmen and certain NPCs to run incorrectly into the midst of combat.
* Fixed a bug that caused Obsidian Keys and Phantom Keys to stop dropping in the Fissure of Woe and the Underworld.
* Fixed a bug that allowed players to earn Gladiator Title points in Zaishen arenas.
* Fixed a bug that prevented teams smaller than 4 from entering the Team Arena.
* Fixed a bug that prevented some teams from entering the Heroes' Ascent tournament.
* Fixed a bug that caused some players to crash during cinematics.
* Removed all PvP spears and scythes from player inventories.

SKILL UPDATES

* Assassin's Promise: no longer recharges the caster's skills when the caster dies.
* Restored the following skills to their normal behavior now that the Nightfall PvP Preview Event is over:
o Balthazar's Aura: restored duration to 10 seconds.
o Divine Boon: restored recharge time to 1 second.
o Zealot's Fire: restored recharge time to 30 seconds.
o Reduced earshot range to its original radius.

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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeSam 5 Aoû - 13:30:07

Mise a jour du 04/08/2006

Citation :
Update - Friday August 4

* Modified henchmen respawn behavior in PVP battles. Henchmen with 60% Death Penalty will not respawn when they die.
* Fixed a bug in Elite missions that caused rare items to drop less frequently than intended during the Elite Weekend event.

Super, en faite le week end super drop a commencer qu'apres la mise a jour.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeSam 5 Aoû - 20:43:16

La c'est du foutage de gueule...

Et le pire c'est que pour faire ce type de mises a jour, le jeu soit inaccessible pendant 1h ou plus.
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http://www.kraplay.com
Shuroan
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeSam 12 Aoû - 9:21:07

MIse a jour du 11/06/2006

Citation :
Update - Friday August 11

* Made preparations for this week's Double-Your-Fun Weekend event.
* Fixed a bug that caused sound to drop out on some sound cards.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeVen 18 Aoû - 11:12:15

Mise a jour du 12/08/2006

Citation :
Update - Saturday August 12

* Added 25 new guild emblems.
* Increased the duration of the loot assignment timer. When a monster drops an item, it is now assigned to a player for 10 minutes.
* Fixed a bug that caused players to respawn immediately in Alliance Battles, Fort Aspenwood and Jade Quarry.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeVen 18 Aoû - 11:13:44

Mise a jour du 17/08/2006

Citation :
Update - Thursday August 17

* Added a Kurzick Recruiter and a Luxon Diplomat to the Great Temple of Balthazar. These NPCs are able to transport PvP characters to the Fort Aspenwood and Jade Quarry outposts. They also are able to transport roleplaying characters who have previously visited these outposts.
* Added Zaishen Representatives to the Fort Aspenwood and Jade Quarry outposts. These NPCs are able to transport players to the Great Temple of Balthazar.
* Made preparations for this weekend's double faction event in Jade Quarry and Fort Aspenwood.
* Fixed a bug that prevented party size indicators from appearing over players' heads in outposts.
* Fixed a bug in the Kaanai Canyon Alliance Battle map that allowed Kurzick team members to leave their base before the game had started.Fixed bugs and made improvements to the Raisu Palace explorable area.
* Fixed a bug in the appearance of the intoxication effect.

SKILL UPDATES

* Modified Edge of Extinction so that creatures must have less than 90% Health remaining in order to be affected.


Dernière édition par le Sam 19 Aoû - 12:13:34, édité 1 fois
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Shuroan
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Shuroan


Masculin
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Date d'inscription : 10/03/2006

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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeSam 19 Aoû - 12:13:16

mise a jour du 18/08/2006
Citation :
Update - Thursday August 18

* Updated translations.
* Added a Priest of Balthazar and a Scribe to the Jade Quarry and Fort Aspenwood outposts.
* Fixed the chat edit losing focus when a friend's status updates while the friends list is open.
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Shuroan
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Shuroan


Masculin
Nombre de messages : 521
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Localisation : 95 val d'oise
Date d'inscription : 10/03/2006

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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeVen 1 Sep - 10:35:50

Mise a jour du 31/08/2006

Citation :
Update - Thursday August 31

* Players can now purchase PvP Unlock Packs for Prophecies Campaign skills through the online store.

Bientot plus d'interet a jouer, on pourra tout a acheter.
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Icy (aka Yumi)
Farmer Krytien
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Icy (aka Yumi)


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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeVen 1 Sep - 11:29:22

Shuroan a écrit:
Mise a jour du 31/08/2006

Citation :
Update - Thursday August 31

* Players can now purchase PvP Unlock Packs for Prophecies Campaign skills through the online store.

Bientot plus d'interet a jouer, on pourra tout a acheter.

Deja que les bot et les ebayeur pourissent bien l'economie, mais si arenat net s'y met, le fric aurra raison de l'ambiance et de l'interet du pve :/
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeMer 6 Sep - 4:04:03

Mise a jour du 1er Septembre

Citation :
Update - Friday September 01

* Enabled the 6v6 Heroes Ascent Weekend event.


Update - Thursday August 31

* Monk and Necromancer skill packs were incorrectly unlocking the other Profession’s skills. This has been corrected.


Update - Thursday August 31

* Players can now purchase PvP Unlock Packs for Prophecies Campaign skills through the online store.
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Shuroan
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Age : 45
Localisation : 95 val d'oise
Date d'inscription : 10/03/2006

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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeJeu 14 Sep - 13:05:57

Grosse mise a jour du 14/09/2006

Citation :
Update - Wednesday September 14

* Updated the art used for bone fiend projectile attacks.
* Adjusted balance of some monster groups in the Ring of Fire mission and the Ice Floe Explorable area.
* Adjusted the attributes of Tin Dao Kaineng in Haiju Lagoon.
* Improved the Mission Map (the window accessed by using the "U" key) so that it works properly in the Catacombs, the Underworld, and Fissure of Woe, where previously it showed only black.



GUILD BATTLE UPDATES

* Removed one of the Bodyguards and one of the Archers near the Guild Lords.
* Added two Knights near the Guild Lord. Knights are Warriors with the following skills: Server Artery, Gash, Healing Signet, and Power Attack.
* Adjusted the positions of Guild Hall NPCs.
* Shortened the time until "Victory or Death!" to 20 minutes.
* Modified the "Victory or Death!" effect so that it applies to all players, regardless of where they are on the map.



SKILL UPDATES

Assassin

* Black Lotus Strike: reduced recharge time to 20 seconds.
* Blades of Steel: reduced recharge time to 8 seconds.
* Blinding Powder: Blindness now affects target and all adjacent foes.
* Crippling Dagger: increased damage to 15..60.
* Critical Strike: decreased Energy cost to 5.
* Dark Prison: decreased recharge time to 45 seconds.
* Dash: decreased recharge time to 8 seconds.
* Death Blossom: increased damage to 20..45
* Desperate Strike: increased damage to 15..60.
* Fox Fangs: increased damage to 5..30.
* Golden Lotus Strike: increased Energy gained to 5..12
* Jungle Strike: increased damage to 10..25
* Locust's Fury: increased chance to double strike to 33%.
* Nine Tail Strike: decreased recharge time to 8 seconds.
* Repeating Strike: increased damage to 10..30.
* Scorpion Wire: decreased cast time to 1 second.
* Shadow of Haste: decreased Energy cost to 5, increased the duration to 30..60, and decreased the movement speed by 15%.
* Shadowy Burden: decreased duration to 3..15 seconds.
* Shroud of Distress: decreased recharge time to 15 seconds.
* Signet of Malice: decreased recharge time to 5 seconds, decreased casting time to .25 seconds.
* Siphon Speed: increased movement speed reduction to 33%, and this spell now has half range.
* Siphon Strength: increased duration to 5..20 seconds.
* Temple Strike: decreased recharge time to 20 seconds, and increased duration to 1..10 seconds.
* Unsuspecting Strike: increased conditional damage to 15..75.
* Way of Perfection: increased Health gained from critical hit to 10..40.
* Wild Strike: increased damage to 10..35.



Elementalist

* Mind Burn: decreased Energy cost to 5, decreased recharge time to 5 seconds.
* Mind Freeze: decreased Energy cost to 5, decreased recharge time to 8 seconds.
* Mind Shock: decreased Energy cost to 5, decreased recharge time to 8 seconds.
* Ether Prodigy: increased damage per Energy to 3.



Mesmer

* Images of Remorse: decreased Health degeneration to 1..3.
* Leech Signet: decreased recharge time to 30 seconds.
* Signet of Disruption: decreased recharge time to 20 seconds.



Monk

* Balthazar's Aura: decreased duration to 8 seconds.
* Bane Signet: decreased recharge time to 20 seconds.
* Banish: this skill now does double damage vs. summoned creatures.
* Divine Boon: increased recharge time to 10 seconds, decreased amount healed to 15..60.
* Extinguish: increased cast time to 1 second, increased recharge time to 12 seconds.
* Purge Signet: decreased cast time to 2 seconds.
* Signet of Judgment: decreased recharge time to 20 seconds.
* Zealot's Fire: increased recharge time to 45 seconds.



Necromancer

* Plague Signet: decreased recharge time to 8 seconds.



Ranger

* Broad Head Arrow: decreased Energy cost to 15.
* Equinox: decreased recharge time to 30 seconds.
* Famine: decreased recharge time to 30 seconds.
* Greater Conflagration: decreased recharge time to 30 seconds.
* Lacerate: decreased recharge time to 30 seconds.
* Savage Pounce: decreased recharge time to 10 seconds.
* Tiger's Fury/Bestial Fury: decreased the attack speed to 25%.



Ritualist

* Ancestors' Rage: decreased recharge time to 8 seconds.
* Blind Was Mingson: decreased recharge time to 15 seconds, decreased Blindness duration to 3..8.
* Bloodsong: decreased recharge time to 45 seconds, increased damage to 5..25.
* Boon of Creation: reduced Energy gained to 1..6.
* Channeled Strike: decreased recharge time to 6 seconds.
* Defiant Was Xinrae: decreased Energy cost to 15.
* Disenchantment: decreased recharge time to 45 seconds, increased damage to 5..20.
* Displacement: decreased recharge time to 45 seconds.
* Dissonance: decreased recharge time to 45 seconds, increased damage to 5..20.
* Dulled Weapon: decreased recharge time to 12 seconds.
* Essence Strike: increased damage to 15..60, increased Energy return to 1..9.
* Gaze from Beyond: decreased recharge time to 10 seconds.
* Ghostly Haste: increased spell recharge reduction to 25% faster.
* Grasping Was Kuurong: increaed damage to 15..75.
* Guided Weapon: decreased recharge time to 20 seconds.
* Life: decreased recharge time to 30 seconds.
* Mend Body and Soul: increased heal amount to 20..115.
* Pain: decreased recharge time to 30 seconds, increased damage to 5..30.
* Painful Bond: decreased recharge time to 12 seconds.
* Preservation: decreased recharge time to 30 seconds.
* Protective Was Kaolai: increased duration to 15..60 seconds.
* Recuperation: increased Energy cost to 25, decreased recharge time to 45 seconds.
* Ritual Lord: decreased Spirit recharge to 15..60%.
* Shadowsong: increased Energy cost to 15.
* Shelter: increased Energy cost to 25, increased damage taken to 75..45, decreased recharge time to 45 seconds.
* Soothing: increased Energy to 25, decreased level to 1..8.
* Spirit Burn: increased damage to 15..60, increased conditional damage to 15..45.
* Spirit Light: decreased Energy cost to 5, increased Health sacrificed to 17%.
* Spirit Light Weapon: Changed the way this skill worked to always heal for 1..10 Health per second, and an addition 1..10 Health if you are near a Spirit.
* Spirit Rift: increased damage to 25..135.
* Spirit Transfer: decreased recharge time to 5 seconds.
* Splinter Weapon: decreased recharge time to 5 seconds.
* Tranquil Was Tanasen: increased duration to 5..20.
* Union: decreased recharge time to 45 seconds.
* Vital Weapon: decreased recharge time to 12 seconds.
* Wailing Weapon: decreased recharge time to 25 seconds.
* Wanderlust: decreased recharge time to 45 seconds.
* Weapon of Quickening: increased duration to 5..25.
* Wielder's Boon: increased amount healed to 15..75.



Warrior

* Bull's Strike: increased recharge time to 10 seconds.
* Dismember: decreased adrenaline to 5.
* Eviscerate: decreased damage to 1..31.
* Irresistible Blow: increased recharge time to 6 seconds, decreased damage to 5..20.
* Wary Stance: decreased recharge time to 30 seconds.
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeJeu 14 Sep - 13:09:14

* Broad Head Arrow: decreased Energy cost to 15.

Cool Very Happy. Gros changement de skills pour l'assassin et le ritualiste aussi.

Puis sympa la préparation pour Nightfall... par contre... ca a l'air gros a DL... je suis tjs au login et je laisse DL... je suis deja a 219 Mo... apparement, ca monte jusque 450. Enfin, ce fut pareil pour Factions je crois Wink

Edit : Tiens, d'apres un post sur Guru, il y aurait des changements visuels dans les visages des personnages.

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Shuroan
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MessageSujet: Re: Mises à jour GW   Mises à jour GW Icon_minitimeJeu 14 Sep - 14:04:58

On pourrait presque croire a un lifting lol
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